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/*
 * Copyright (C) 2015 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <DeviceInfo.h>

#include "Extensions.h"

#include <thread>
#include <mutex>

#include <log/log.h>

#include <GLES2/gl2.h>

namespace android {
namespace uirenderer {

static DeviceInfo* sDeviceInfo = nullptr;
static std::once_flag sInitializedFlag;

const DeviceInfo* DeviceInfo::get() {
    LOG_ALWAYS_FATAL_IF(!sDeviceInfo, "DeviceInfo not yet initialized.");
    return sDeviceInfo;
}

void DeviceInfo::initialize() {
    std::call_once(sInitializedFlag, []() {
        sDeviceInfo = new DeviceInfo();
        sDeviceInfo->load();
    });
}

void DeviceInfo::initialize(int maxTextureSize) {
    std::call_once(sInitializedFlag, [maxTextureSize]() {
        sDeviceInfo = new DeviceInfo();
        sDeviceInfo->mMaxTextureSize = maxTextureSize;
    });
}

void DeviceInfo::load() {
    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
}

} /* namespace uirenderer */
} /* namespace android */