C++程序  |  935行  |  38.94 KB

/*
 * Copyright 2013 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include <functional>
#include "SkCanvas.h"
#include "SkColorSpace_Base.h"
#include "SkData.h"
#include "SkDevice.h"
#include "SkImage_Base.h"
#include "SkOverdrawCanvas.h"
#include "SkPath.h"
#include "SkRegion.h"
#include "SkRRect.h"
#include "SkSurface.h"
#include "SkUtils.h"
#include "Test.h"

#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrRenderTargetContext.h"
#include "GrGpu.h"
#include "GrResourceProvider.h"
#include <vector>
#endif

#include <initializer_list>

static void release_direct_surface_storage(void* pixels, void* context) {
    SkASSERT(pixels == context);
    sk_free(pixels);
}
static sk_sp<SkSurface> create_surface(SkAlphaType at = kPremul_SkAlphaType,
                                       SkImageInfo* requestedInfo = nullptr) {
    const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at);
    if (requestedInfo) {
        *requestedInfo = info;
    }
    return SkSurface::MakeRaster(info);
}
static sk_sp<SkSurface> create_direct_surface(SkAlphaType at = kPremul_SkAlphaType,
                                              SkImageInfo* requestedInfo = nullptr) {
    const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at);
    if (requestedInfo) {
        *requestedInfo = info;
    }
    const size_t rowBytes = info.minRowBytes();
    void* storage = sk_malloc_throw(info.getSafeSize(rowBytes));
    return SkSurface::MakeRasterDirectReleaseProc(info, storage, rowBytes,
                                                  release_direct_surface_storage,
                                                  storage);
}
#if SK_SUPPORT_GPU
static sk_sp<SkSurface> create_gpu_surface(GrContext* context, SkAlphaType at = kPremul_SkAlphaType,
                                           SkImageInfo* requestedInfo = nullptr) {
    const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at);
    if (requestedInfo) {
        *requestedInfo = info;
    }
    return SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info);
}
static sk_sp<SkSurface> create_gpu_scratch_surface(GrContext* context,
                                                   SkAlphaType at = kPremul_SkAlphaType,
                                                   SkImageInfo* requestedInfo = nullptr) {
    const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at);
    if (requestedInfo) {
        *requestedInfo = info;
    }
    return SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info);
}
#endif

DEF_TEST(SurfaceEmpty, reporter) {
    const SkImageInfo info = SkImageInfo::Make(0, 0, kN32_SkColorType, kPremul_SkAlphaType);
    REPORTER_ASSERT(reporter, nullptr == SkSurface::MakeRaster(info));
    REPORTER_ASSERT(reporter, nullptr == SkSurface::MakeRasterDirect(info, nullptr, 0));

}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceEmpty_Gpu, reporter, ctxInfo) {
    const SkImageInfo info = SkImageInfo::Make(0, 0, kN32_SkColorType, kPremul_SkAlphaType);
    REPORTER_ASSERT(reporter, nullptr ==
                    SkSurface::MakeRenderTarget(ctxInfo.grContext(), SkBudgeted::kNo, info));
}
#endif

static void test_canvas_peek(skiatest::Reporter* reporter,
                             sk_sp<SkSurface>& surface,
                             const SkImageInfo& requestInfo,
                             bool expectPeekSuccess) {
    const SkColor color = SK_ColorRED;
    const SkPMColor pmcolor = SkPreMultiplyColor(color);
    surface->getCanvas()->clear(color);

    SkPixmap pmap;
    bool success = surface->getCanvas()->peekPixels(&pmap);
    REPORTER_ASSERT(reporter, expectPeekSuccess == success);

    SkPixmap pmap2;
    const void* addr2 = surface->peekPixels(&pmap2) ? pmap2.addr() : nullptr;

    if (success) {
        REPORTER_ASSERT(reporter, requestInfo == pmap.info());
        REPORTER_ASSERT(reporter, requestInfo.minRowBytes() <= pmap.rowBytes());
        REPORTER_ASSERT(reporter, pmcolor == *pmap.addr32());

        REPORTER_ASSERT(reporter, pmap.addr() == pmap2.addr());
        REPORTER_ASSERT(reporter, pmap.info() == pmap2.info());
        REPORTER_ASSERT(reporter, pmap.rowBytes() == pmap2.rowBytes());
    } else {
        REPORTER_ASSERT(reporter, nullptr == addr2);
    }
}
DEF_TEST(SurfaceCanvasPeek, reporter) {
    for (auto& surface_func : { &create_surface, &create_direct_surface }) {
        SkImageInfo requestInfo;
        auto surface(surface_func(kPremul_SkAlphaType, &requestInfo));
        test_canvas_peek(reporter, surface, requestInfo, true);
    }
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCanvasPeek_Gpu, reporter, ctxInfo) {
    for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
        SkImageInfo requestInfo;
        auto surface(surface_func(ctxInfo.grContext(), kPremul_SkAlphaType, &requestInfo));
        test_canvas_peek(reporter, surface, requestInfo, false);
    }
}
#endif

static void test_snapshot_alphatype(skiatest::Reporter* reporter, const sk_sp<SkSurface>& surface,
                                    SkAlphaType expectedAlphaType) {
    REPORTER_ASSERT(reporter, surface);
    if (surface) {
        sk_sp<SkImage> image(surface->makeImageSnapshot());
        REPORTER_ASSERT(reporter, image);
        if (image) {
            REPORTER_ASSERT(reporter, image->alphaType() == expectedAlphaType);
        }
    }
}
DEF_TEST(SurfaceSnapshotAlphaType, reporter) {
    for (auto& surface_func : { &create_surface, &create_direct_surface }) {
        for (auto& at: { kOpaque_SkAlphaType, kPremul_SkAlphaType, kUnpremul_SkAlphaType }) {
            auto surface(surface_func(at, nullptr));
            test_snapshot_alphatype(reporter, surface, at);
        }
    }
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceSnapshotAlphaType_Gpu, reporter, ctxInfo) {
    for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
        // GPU doesn't support creating unpremul surfaces, so only test opaque + premul
        for (auto& at : { kOpaque_SkAlphaType, kPremul_SkAlphaType }) {
            auto surface(surface_func(ctxInfo.grContext(), at, nullptr));
            test_snapshot_alphatype(reporter, surface, at);
        }
    }
}
#endif

static GrBackendObject get_surface_backend_texture_handle(
    SkSurface* s, SkSurface::BackendHandleAccess a) {
    return s->getTextureHandle(a);
}
static GrBackendObject get_surface_backend_render_target_handle(
    SkSurface* s, SkSurface::BackendHandleAccess a) {
    GrBackendObject result;
    if (!s->getRenderTargetHandle(&result, a)) {
        return 0;
    }
    return result;
}

static void test_backend_handle_access_copy_on_write(
    skiatest::Reporter* reporter, SkSurface* surface, SkSurface::BackendHandleAccess mode,
    GrBackendObject (*func)(SkSurface*, SkSurface::BackendHandleAccess)) {
    GrBackendObject obj1 = func(surface, mode);
    sk_sp<SkImage> snap1(surface->makeImageSnapshot());

    GrBackendObject obj2 = func(surface, mode);
    sk_sp<SkImage> snap2(surface->makeImageSnapshot());

    // If the access mode triggers CoW, then the backend objects should reflect it.
    REPORTER_ASSERT(reporter, (obj1 == obj2) == (snap1 == snap2));
}
DEF_TEST(SurfaceBackendHandleAccessCopyOnWrite, reporter) {
    const SkSurface::BackendHandleAccess accessModes[] = {
        SkSurface::kFlushRead_BackendHandleAccess,
        SkSurface::kFlushWrite_BackendHandleAccess,
        SkSurface::kDiscardWrite_BackendHandleAccess,
    };
    for (auto& handle_access_func :
            { &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle }) {
        for (auto& accessMode : accessModes) {
            auto surface(create_surface());
            test_backend_handle_access_copy_on_write(reporter, surface.get(), accessMode,
                                                     handle_access_func);
        }
    }
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessCopyOnWrite_Gpu, reporter, ctxInfo) {
        const SkSurface::BackendHandleAccess accessModes[] = {
        SkSurface::kFlushRead_BackendHandleAccess,
        SkSurface::kFlushWrite_BackendHandleAccess,
        SkSurface::kDiscardWrite_BackendHandleAccess,
    };
    for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
        for (auto& handle_access_func :
                { &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle }) {
            for (auto& accessMode : accessModes) {
                auto surface(surface_func(ctxInfo.grContext(), kPremul_SkAlphaType, nullptr));
                test_backend_handle_access_copy_on_write(reporter, surface.get(), accessMode,
                                                         handle_access_func);
            }
        }
    }
}
#endif

#if SK_SUPPORT_GPU

static void test_backend_handle_unique_id(
    skiatest::Reporter* reporter, SkSurface* surface,
    GrBackendObject (*func)(SkSurface*, SkSurface::BackendHandleAccess)) {
    sk_sp<SkImage> image0(surface->makeImageSnapshot());
    GrBackendObject obj = func(surface, SkSurface::kFlushRead_BackendHandleAccess);
    REPORTER_ASSERT(reporter, obj != 0);
    sk_sp<SkImage> image1(surface->makeImageSnapshot());
    // just read access should not affect the snapshot
    REPORTER_ASSERT(reporter, image0->uniqueID() == image1->uniqueID());

    obj = func(surface, SkSurface::kFlushWrite_BackendHandleAccess);
    REPORTER_ASSERT(reporter, obj != 0);
    sk_sp<SkImage> image2(surface->makeImageSnapshot());
    // expect a new image, since we claimed we would write
    REPORTER_ASSERT(reporter, image0->uniqueID() != image2->uniqueID());

    obj = func(surface, SkSurface::kDiscardWrite_BackendHandleAccess);
    REPORTER_ASSERT(reporter, obj != 0);
    sk_sp<SkImage> image3(surface->makeImageSnapshot());
    // expect a new(er) image, since we claimed we would write
    REPORTER_ASSERT(reporter, image0->uniqueID() != image3->uniqueID());
    REPORTER_ASSERT(reporter, image2->uniqueID() != image3->uniqueID());
}
// No CPU test.
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessIDs_Gpu, reporter, ctxInfo) {
    for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
        for (auto& test_func : { &test_backend_handle_unique_id }) {
            for (auto& handle_access_func :
                { &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle}) {
                auto surface(surface_func(ctxInfo.grContext(), kPremul_SkAlphaType, nullptr));
                test_func(reporter, surface.get(), handle_access_func);
            }
        }
    }
}
#endif

// Verify that the right canvas commands trigger a copy on write.
static void test_copy_on_write(skiatest::Reporter* reporter, SkSurface* surface) {
    SkCanvas* canvas = surface->getCanvas();

    const SkRect testRect =
        SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0),
                         SkIntToScalar(4), SkIntToScalar(5));
    SkPath testPath;
    testPath.addRect(SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0),
                                      SkIntToScalar(2), SkIntToScalar(1)));

    const SkIRect testIRect = SkIRect::MakeXYWH(0, 0, 2, 1);

    SkRegion testRegion;
    testRegion.setRect(testIRect);


    const SkColor testColor = 0x01020304;
    const SkPaint testPaint;
    const SkPoint testPoints[3] = {
        {SkIntToScalar(0), SkIntToScalar(0)},
        {SkIntToScalar(2), SkIntToScalar(1)},
        {SkIntToScalar(0), SkIntToScalar(2)}
    };
    const size_t testPointCount = 3;

    SkBitmap testBitmap;
    testBitmap.allocN32Pixels(10, 10);
    testBitmap.eraseColor(0);

    SkRRect testRRect;
    testRRect.setRectXY(testRect, SK_Scalar1, SK_Scalar1);

    SkString testText("Hello World");
    const SkPoint testPoints2[] = {
        { SkIntToScalar(0), SkIntToScalar(1) },
        { SkIntToScalar(1), SkIntToScalar(1) },
        { SkIntToScalar(2), SkIntToScalar(1) },
        { SkIntToScalar(3), SkIntToScalar(1) },
        { SkIntToScalar(4), SkIntToScalar(1) },
        { SkIntToScalar(5), SkIntToScalar(1) },
        { SkIntToScalar(6), SkIntToScalar(1) },
        { SkIntToScalar(7), SkIntToScalar(1) },
        { SkIntToScalar(8), SkIntToScalar(1) },
        { SkIntToScalar(9), SkIntToScalar(1) },
        { SkIntToScalar(10), SkIntToScalar(1) },
    };

#define EXPECT_COPY_ON_WRITE(command)                               \
    {                                                               \
        sk_sp<SkImage> imageBefore = surface->makeImageSnapshot();  \
        sk_sp<SkImage> aur_before(imageBefore);                     \
        canvas-> command ;                                          \
        sk_sp<SkImage> imageAfter = surface->makeImageSnapshot();   \
        sk_sp<SkImage> aur_after(imageAfter);                       \
        REPORTER_ASSERT(reporter, imageBefore != imageAfter);       \
    }

    EXPECT_COPY_ON_WRITE(clear(testColor))
    EXPECT_COPY_ON_WRITE(drawPaint(testPaint))
    EXPECT_COPY_ON_WRITE(drawPoints(SkCanvas::kPoints_PointMode, testPointCount, testPoints, \
        testPaint))
    EXPECT_COPY_ON_WRITE(drawOval(testRect, testPaint))
    EXPECT_COPY_ON_WRITE(drawRect(testRect, testPaint))
    EXPECT_COPY_ON_WRITE(drawRRect(testRRect, testPaint))
    EXPECT_COPY_ON_WRITE(drawPath(testPath, testPaint))
    EXPECT_COPY_ON_WRITE(drawBitmap(testBitmap, 0, 0))
    EXPECT_COPY_ON_WRITE(drawBitmapRect(testBitmap, testRect, nullptr))
    EXPECT_COPY_ON_WRITE(drawBitmapNine(testBitmap, testIRect, testRect, nullptr))
    EXPECT_COPY_ON_WRITE(drawText(testText.c_str(), testText.size(), 0, 1, testPaint))
    EXPECT_COPY_ON_WRITE(drawPosText(testText.c_str(), testText.size(), testPoints2, \
        testPaint))
    EXPECT_COPY_ON_WRITE(drawTextOnPath(testText.c_str(), testText.size(), testPath, nullptr, \
        testPaint))
}
DEF_TEST(SurfaceCopyOnWrite, reporter) {
    test_copy_on_write(reporter, create_surface().get());
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCopyOnWrite_Gpu, reporter, ctxInfo) {
    for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
        auto surface(surface_func(ctxInfo.grContext(), kPremul_SkAlphaType, nullptr));
        test_copy_on_write(reporter, surface.get());
    }
}
#endif

static void test_writable_after_snapshot_release(skiatest::Reporter* reporter,
                                                 SkSurface* surface) {
    // This test succeeds by not triggering an assertion.
    // The test verifies that the surface remains writable (usable) after
    // acquiring and releasing a snapshot without triggering a copy on write.
    SkCanvas* canvas = surface->getCanvas();
    canvas->clear(1);
    surface->makeImageSnapshot();  // Create and destroy SkImage
    canvas->clear(2);  // Must not assert internally
}
DEF_TEST(SurfaceWriteableAfterSnapshotRelease, reporter) {
    test_writable_after_snapshot_release(reporter, create_surface().get());
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceWriteableAfterSnapshotRelease_Gpu, reporter, ctxInfo) {
    for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
        auto surface(surface_func(ctxInfo.grContext(), kPremul_SkAlphaType, nullptr));
        test_writable_after_snapshot_release(reporter, surface.get());
    }
}
#endif

#if SK_SUPPORT_GPU
static void test_crbug263329(skiatest::Reporter* reporter,
                             SkSurface* surface1,
                             SkSurface* surface2) {
    // This is a regression test for crbug.com/263329
    // Bug was caused by onCopyOnWrite releasing the old surface texture
    // back to the scratch texture pool even though the texture is used
    // by and active SkImage_Gpu.
    SkCanvas* canvas1 = surface1->getCanvas();
    SkCanvas* canvas2 = surface2->getCanvas();
    canvas1->clear(1);
    sk_sp<SkImage> image1(surface1->makeImageSnapshot());
    // Trigger copy on write, new backing is a scratch texture
    canvas1->clear(2);
    sk_sp<SkImage> image2(surface1->makeImageSnapshot());
    // Trigger copy on write, old backing should not be returned to scratch
    // pool because it is held by image2
    canvas1->clear(3);

    canvas2->clear(4);
    sk_sp<SkImage> image3(surface2->makeImageSnapshot());
    // Trigger copy on write on surface2. The new backing store should not
    // be recycling a texture that is held by an existing image.
    canvas2->clear(5);
    sk_sp<SkImage> image4(surface2->makeImageSnapshot());
    REPORTER_ASSERT(reporter, as_IB(image4)->peekTexture() != as_IB(image3)->peekTexture());
    // The following assertion checks crbug.com/263329
    REPORTER_ASSERT(reporter, as_IB(image4)->peekTexture() != as_IB(image2)->peekTexture());
    REPORTER_ASSERT(reporter, as_IB(image4)->peekTexture() != as_IB(image1)->peekTexture());
    REPORTER_ASSERT(reporter, as_IB(image3)->peekTexture() != as_IB(image2)->peekTexture());
    REPORTER_ASSERT(reporter, as_IB(image3)->peekTexture() != as_IB(image1)->peekTexture());
    REPORTER_ASSERT(reporter, as_IB(image2)->peekTexture() != as_IB(image1)->peekTexture());
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCRBug263329_Gpu, reporter, ctxInfo) {
    for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
        auto surface1(surface_func(ctxInfo.grContext(), kPremul_SkAlphaType, nullptr));
        auto surface2(surface_func(ctxInfo.grContext(), kPremul_SkAlphaType, nullptr));
        test_crbug263329(reporter, surface1.get(), surface2.get());
    }
}
#endif

DEF_TEST(SurfaceGetTexture, reporter) {
    auto surface(create_surface());
    sk_sp<SkImage> image(surface->makeImageSnapshot());
    REPORTER_ASSERT(reporter, !as_IB(image)->isTextureBacked());
    surface->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode);
    REPORTER_ASSERT(reporter, !as_IB(image)->isTextureBacked());
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfacepeekTexture_Gpu, reporter, ctxInfo) {
    for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
        auto surface(surface_func(ctxInfo.grContext(), kPremul_SkAlphaType, nullptr));
        sk_sp<SkImage> image(surface->makeImageSnapshot());

        REPORTER_ASSERT(reporter, as_IB(image)->isTextureBacked());
        GrBackendObject textureHandle = image->getTextureHandle(false);
        REPORTER_ASSERT(reporter, 0 != textureHandle);
        surface->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode);
        REPORTER_ASSERT(reporter, as_IB(image)->isTextureBacked());
        REPORTER_ASSERT(reporter, textureHandle == image->getTextureHandle(false));
    }
}
#endif

#if SK_SUPPORT_GPU
#include "GrGpuResourcePriv.h"
#include "SkGpuDevice.h"
#include "SkImage_Gpu.h"
#include "SkSurface_Gpu.h"

static SkBudgeted is_budgeted(const sk_sp<SkSurface>& surf) {
    SkSurface_Gpu* gsurf = (SkSurface_Gpu*)surf.get();

    GrRenderTargetProxy* proxy = gsurf->getDevice()->accessRenderTargetContext()
                                                                        ->asRenderTargetProxy();
    return proxy->isBudgeted();
}

static SkBudgeted is_budgeted(SkImage* image) {
    return ((SkImage_Gpu*)image)->peekProxy()->isBudgeted();
}

static SkBudgeted is_budgeted(const sk_sp<SkImage> image) {
    return is_budgeted(image.get());
}

DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBudget, reporter, ctxInfo) {
    SkImageInfo info = SkImageInfo::MakeN32Premul(8,8);
    for (auto budgeted : { SkBudgeted::kNo, SkBudgeted::kYes }) {
        auto surface(SkSurface::MakeRenderTarget(ctxInfo.grContext(), budgeted, info));
        SkASSERT(surface);
        REPORTER_ASSERT(reporter, budgeted == is_budgeted(surface));

        sk_sp<SkImage> image(surface->makeImageSnapshot());

        // Initially the image shares a texture with the surface, and the
        // the budgets should always match.
        REPORTER_ASSERT(reporter, budgeted == is_budgeted(surface));
        REPORTER_ASSERT(reporter, budgeted == is_budgeted(image));

        // Now trigger copy-on-write
        surface->getCanvas()->clear(SK_ColorBLUE);

        // They don't share a texture anymore but the budgets should still match.
        REPORTER_ASSERT(reporter, budgeted == is_budgeted(surface));
        REPORTER_ASSERT(reporter, budgeted == is_budgeted(image));
    }
}
#endif

static void test_no_canvas1(skiatest::Reporter* reporter,
                            SkSurface* surface,
                            SkSurface::ContentChangeMode mode) {
    // Test passes by not asserting
    surface->notifyContentWillChange(mode);
    SkDEBUGCODE(surface->validate();)
}
static void test_no_canvas2(skiatest::Reporter* reporter,
                            SkSurface* surface,
                            SkSurface::ContentChangeMode mode) {
    // Verifies the robustness of SkSurface for handling use cases where calls
    // are made before a canvas is created.
    sk_sp<SkImage> image1 = surface->makeImageSnapshot();
    sk_sp<SkImage> aur_image1(image1);
    SkDEBUGCODE(image1->validate();)
    SkDEBUGCODE(surface->validate();)
    surface->notifyContentWillChange(mode);
    SkDEBUGCODE(image1->validate();)
    SkDEBUGCODE(surface->validate();)
    sk_sp<SkImage> image2 = surface->makeImageSnapshot();
    sk_sp<SkImage> aur_image2(image2);
    SkDEBUGCODE(image2->validate();)
    SkDEBUGCODE(surface->validate();)
    REPORTER_ASSERT(reporter, image1 != image2);
}
DEF_TEST(SurfaceNoCanvas, reporter) {
    SkSurface::ContentChangeMode modes[] =
            { SkSurface::kDiscard_ContentChangeMode, SkSurface::kRetain_ContentChangeMode};
    for (auto& test_func : { &test_no_canvas1, &test_no_canvas2 }) {
        for (auto& mode : modes) {
            test_func(reporter, create_surface().get(), mode);
        }
    }
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceNoCanvas_Gpu, reporter, ctxInfo) {
    SkSurface::ContentChangeMode modes[] =
            { SkSurface::kDiscard_ContentChangeMode, SkSurface::kRetain_ContentChangeMode};
    for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
        for (auto& test_func : { &test_no_canvas1, &test_no_canvas2 }) {
            for (auto& mode : modes) {
                auto surface(surface_func(ctxInfo.grContext(), kPremul_SkAlphaType, nullptr));
                test_func(reporter, surface.get(), mode);
            }
        }
    }
}
#endif

static void check_rowbytes_remain_consistent(SkSurface* surface, skiatest::Reporter* reporter) {
    SkPixmap surfacePM;
    REPORTER_ASSERT(reporter, surface->peekPixels(&surfacePM));

    sk_sp<SkImage> image(surface->makeImageSnapshot());
    SkPixmap pm;
    REPORTER_ASSERT(reporter, image->peekPixels(&pm));

    REPORTER_ASSERT(reporter, surfacePM.rowBytes() == pm.rowBytes());

    // trigger a copy-on-write
    surface->getCanvas()->drawPaint(SkPaint());
    sk_sp<SkImage> image2(surface->makeImageSnapshot());
    REPORTER_ASSERT(reporter, image->uniqueID() != image2->uniqueID());

    SkPixmap pm2;
    REPORTER_ASSERT(reporter, image2->peekPixels(&pm2));
    REPORTER_ASSERT(reporter, pm2.rowBytes() == pm.rowBytes());
}

DEF_TEST(surface_rowbytes, reporter) {
    const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);

    auto surf0(SkSurface::MakeRaster(info));
    check_rowbytes_remain_consistent(surf0.get(), reporter);

    // specify a larger rowbytes
    auto surf1(SkSurface::MakeRaster(info, 500, nullptr));
    check_rowbytes_remain_consistent(surf1.get(), reporter);

    // Try some illegal rowByte values
    auto s = SkSurface::MakeRaster(info, 396, nullptr);    // needs to be at least 400
    REPORTER_ASSERT(reporter, nullptr == s);
    s = SkSurface::MakeRaster(info, 1 << 30, nullptr); // allocation to large
    REPORTER_ASSERT(reporter, nullptr == s);
}

DEF_TEST(surface_raster_zeroinitialized, reporter) {
    sk_sp<SkSurface> s(SkSurface::MakeRasterN32Premul(100, 100));
    SkPixmap pixmap;
    REPORTER_ASSERT(reporter, s->peekPixels(&pixmap));

    for (int i = 0; i < pixmap.info().width(); ++i) {
        for (int j = 0; j < pixmap.info().height(); ++j) {
            REPORTER_ASSERT(reporter, *pixmap.addr32(i, j) == 0);
        }
    }
}

#if SK_SUPPORT_GPU
static sk_sp<SkSurface> create_gpu_surface_backend_texture(
    GrContext* context, int sampleCnt, uint32_t color, GrBackendObject* outTexture) {
    const int kWidth = 10;
    const int kHeight = 10;
    std::unique_ptr<uint32_t[]> pixels(new uint32_t[kWidth * kHeight]);
    sk_memset32(pixels.get(), color, kWidth * kHeight);
    GrBackendTextureDesc desc;
    desc.fConfig = kRGBA_8888_GrPixelConfig;
    desc.fWidth = kWidth;
    desc.fHeight = kHeight;
    desc.fFlags = kRenderTarget_GrBackendTextureFlag;
    desc.fTextureHandle = context->getGpu()->createTestingOnlyBackendTexture(
        pixels.get(), kWidth, kHeight, kRGBA_8888_GrPixelConfig, true);
    desc.fSampleCnt = sampleCnt;
    sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, desc, nullptr);
    if (!surface) {
        context->getGpu()->deleteTestingOnlyBackendTexture(desc.fTextureHandle);
        return nullptr;
    }
    *outTexture = desc.fTextureHandle;
    return surface;
}

static sk_sp<SkSurface> create_gpu_surface_backend_texture_as_render_target(
    GrContext* context, int sampleCnt, uint32_t color, GrBackendObject* outTexture) {
    const int kWidth = 10;
    const int kHeight = 10;
    std::unique_ptr<uint32_t[]> pixels(new uint32_t[kWidth * kHeight]);
    sk_memset32(pixels.get(), color, kWidth * kHeight);
    GrBackendTextureDesc desc;
    desc.fConfig = kRGBA_8888_GrPixelConfig;
    desc.fWidth = kWidth;
    desc.fHeight = kHeight;
    desc.fFlags = kRenderTarget_GrBackendTextureFlag;
    desc.fTextureHandle = context->getGpu()->createTestingOnlyBackendTexture(
        pixels.get(), kWidth, kHeight, kRGBA_8888_GrPixelConfig, true);
    desc.fSampleCnt = sampleCnt;
    sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTextureAsRenderTarget(context, desc,
                                                                               nullptr);
    if (!surface) {
        context->getGpu()->deleteTestingOnlyBackendTexture(desc.fTextureHandle);
        return nullptr;
    }
    *outTexture = desc.fTextureHandle;
    return surface;
}

static void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> surface,
                               std::function<sk_sp<GrSurfaceContext>(SkSurface*)> grSurfaceGetter,
                               uint32_t expectedValue) {
    if (!surface) {
        ERRORF(reporter, "Could not create GPU SkSurface.");
        return;
    }
    int w = surface->width();
    int h = surface->height();
    std::unique_ptr<uint32_t[]> pixels(new uint32_t[w * h]);
    sk_memset32(pixels.get(), ~expectedValue, w * h);

    sk_sp<GrSurfaceContext> grSurfaceContext(grSurfaceGetter(surface.get()));
    if (!grSurfaceContext) {
        ERRORF(reporter, "Could access render target of GPU SkSurface.");
        return;
    }
    surface.reset();

    SkImageInfo ii = SkImageInfo::Make(w, h, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
    grSurfaceContext->readPixels(ii, pixels.get(), 0, 0, 0);
    for (int y = 0; y < h; ++y) {
        for (int x = 0; x < w; ++x) {
            uint32_t pixel = pixels.get()[y * w + x];
            if (pixel != expectedValue) {
                SkString msg;
                if (expectedValue) {
                    msg = "SkSurface should have left render target unmodified";
                } else {
                    msg = "SkSurface should have cleared the render target";
                }
                ERRORF(reporter,
                       "%s but read 0x%08x (instead of 0x%08x) at %x,%d", msg.c_str(), pixel,
                       expectedValue, x, y);
                return;
            }
        }
    }
}

DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) {
    GrContext* context = ctxInfo.grContext();

    std::function<sk_sp<GrSurfaceContext>(SkSurface*)> grSurfaceContextGetters[] = {
        [] (SkSurface* s){
            return sk_ref_sp(s->getCanvas()->internal_private_accessTopLayerRenderTargetContext());
        },
        [] (SkSurface* s){
            sk_sp<SkImage> i(s->makeImageSnapshot());
            SkImage_Gpu* gpuImage = (SkImage_Gpu *) as_IB(i);
            sk_sp<GrTextureProxy> proxy = gpuImage->asTextureProxyRef();
            GrContext* context = gpuImage->context();
            return context->contextPriv().makeWrappedSurfaceContext(std::move(proxy),
                                                                    gpuImage->refColorSpace());
        }
    };

    for (auto grSurfaceGetter : grSurfaceContextGetters) {
        // Test that non-wrapped RTs are created clear.
        for (auto& surface_func : {&create_gpu_surface, &create_gpu_scratch_surface}) {
            auto surface = surface_func(context, kPremul_SkAlphaType, nullptr);
            test_surface_clear(reporter, surface, grSurfaceGetter, 0x0);
        }
        // Wrapped RTs are *not* supposed to clear (to allow client to partially update a surface).
        const uint32_t kOrigColor = 0xABABABAB;
        for (auto& surfaceFunc : {&create_gpu_surface_backend_texture,
                                  &create_gpu_surface_backend_texture_as_render_target}) {
            GrBackendObject textureObject;
            auto surface = surfaceFunc(context, 0, kOrigColor, &textureObject);
            test_surface_clear(reporter, surface, grSurfaceGetter, kOrigColor);
            surface.reset();
            context->getGpu()->deleteTestingOnlyBackendTexture(textureObject);
        }
    }
}

static void test_surface_draw_partially(
    skiatest::Reporter* reporter, sk_sp<SkSurface> surface, uint32_t origColor) {
    const int kW = surface->width();
    const int kH = surface->height();
    SkPaint paint;
    const SkColor kRectColor = ~origColor | 0xFF000000;
    paint.setColor(kRectColor);
    surface->getCanvas()->drawRect(SkRect::MakeWH(SkIntToScalar(kW), SkIntToScalar(kH)/2),
                                   paint);
    std::unique_ptr<uint32_t[]> pixels(new uint32_t[kW * kH]);
    sk_memset32(pixels.get(), ~origColor, kW * kH);
    // Read back RGBA to avoid format conversions that may not be supported on all platforms.
    SkImageInfo readInfo = SkImageInfo::Make(kW, kH, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
    SkAssertResult(surface->readPixels(readInfo, pixels.get(), kW * sizeof(uint32_t), 0, 0));
    bool stop = false;
    SkPMColor origColorPM = SkPackARGB_as_RGBA((origColor >> 24 & 0xFF),
                                               (origColor >>  0 & 0xFF),
                                               (origColor >>  8 & 0xFF),
                                               (origColor >> 16 & 0xFF));
    SkPMColor rectColorPM = SkPackARGB_as_RGBA((kRectColor >> 24 & 0xFF),
                                               (kRectColor >> 16 & 0xFF),
                                               (kRectColor >>  8 & 0xFF),
                                               (kRectColor >>  0 & 0xFF));
    for (int y = 0; y < kH/2 && !stop; ++y) {
       for (int x = 0; x < kW && !stop; ++x) {
            REPORTER_ASSERT(reporter, rectColorPM == pixels[x + y * kW]);
            if (rectColorPM != pixels[x + y * kW]) {
                stop = true;
            }
        }
    }
    stop = false;
    for (int y = kH/2; y < kH && !stop; ++y) {
        for (int x = 0; x < kW && !stop; ++x) {
            REPORTER_ASSERT(reporter, origColorPM == pixels[x + y * kW]);
            if (origColorPM != pixels[x + y * kW]) {
                stop = true;
            }
        }
    }
}

DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfacePartialDraw_Gpu, reporter, ctxInfo) {
    GrGpu* gpu = ctxInfo.grContext()->getGpu();
    if (!gpu) {
        return;
    }
    static const uint32_t kOrigColor = 0xFFAABBCC;

    for (auto& surfaceFunc : {&create_gpu_surface_backend_texture,
                              &create_gpu_surface_backend_texture_as_render_target}) {
        // Validate that we can draw to the canvas and that the original texture color is
        // preserved in pixels that aren't rendered to via the surface.
        // This works only for non-multisampled case.
        GrBackendObject textureObject;
        auto surface = surfaceFunc(ctxInfo.grContext(), 0, kOrigColor, &textureObject);
        if (surface) {
            test_surface_draw_partially(reporter, surface, kOrigColor);
            surface.reset();
            gpu->deleteTestingOnlyBackendTexture(textureObject);
        }
    }
}


DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInfo) {
    GrGpu* gpu = ctxInfo.grContext()->getGpu();
    if (!gpu) {
        return;
    }
    static const uint32_t kOrigColor = 0xFFAABBCC;

    for (auto& surfaceFunc : {&create_gpu_surface_backend_texture,
                              &create_gpu_surface_backend_texture_as_render_target}) {
        for (int sampleCnt : {0, 4, 8}) {
            GrBackendObject textureObject;
            auto surface = surfaceFunc(ctxInfo.grContext(), sampleCnt, kOrigColor, &textureObject);

            if (!surface && sampleCnt > 0) {
              // Certain platforms don't support MSAA, skip these.
              continue;
            }

            // Validate that we can attach a stencil buffer to an SkSurface created by either of
            // our surface functions.
            GrRenderTarget* rt = surface->getCanvas()
                ->internal_private_accessTopLayerRenderTargetContext()->accessRenderTarget();
            REPORTER_ASSERT(reporter,
                            ctxInfo.grContext()->resourceProvider()->attachStencilAttachment(rt));
            gpu->deleteTestingOnlyBackendTexture(textureObject);
        }
    }
}
#endif

static void test_surface_creation_and_snapshot_with_color_space(
    skiatest::Reporter* reporter,
    const char* prefix,
    bool f16Support,
    std::function<sk_sp<SkSurface>(const SkImageInfo&)> surfaceMaker) {

    auto srgbColorSpace = SkColorSpace::MakeSRGB();
    auto adobeColorSpace = SkColorSpace_Base::MakeNamed(SkColorSpace_Base::kAdobeRGB_Named);
    const SkMatrix44* srgbMatrix = as_CSB(srgbColorSpace)->toXYZD50();
    SkASSERT(srgbMatrix);
    SkColorSpaceTransferFn oddGamma;
    oddGamma.fA = 1.0f;
    oddGamma.fB = oddGamma.fC = oddGamma.fD = oddGamma.fE = oddGamma.fF = 0.0f;
    oddGamma.fG = 4.0f;
    auto oddColorSpace = SkColorSpace::MakeRGB(oddGamma, *srgbMatrix);
    auto linearColorSpace = SkColorSpace::MakeSRGBLinear();

    const struct {
        SkColorType         fColorType;
        sk_sp<SkColorSpace> fColorSpace;
        bool                fShouldWork;
        const char*         fDescription;
    } testConfigs[] = {
        { kN32_SkColorType,       nullptr,          true,  "N32-nullptr" },
        { kN32_SkColorType,       linearColorSpace, false, "N32-linear"  },
        { kN32_SkColorType,       srgbColorSpace,   true,  "N32-srgb"    },
        { kN32_SkColorType,       adobeColorSpace,  true,  "N32-adobe"   },
        { kN32_SkColorType,       oddColorSpace,    false, "N32-odd"     },
        { kRGBA_F16_SkColorType,  nullptr,          true,  "F16-nullptr" },
        { kRGBA_F16_SkColorType,  linearColorSpace, true,  "F16-linear"  },
        { kRGBA_F16_SkColorType,  srgbColorSpace,   false, "F16-srgb"    },
        { kRGBA_F16_SkColorType,  adobeColorSpace,  false, "F16-adobe"   },
        { kRGBA_F16_SkColorType,  oddColorSpace,    false, "F16-odd"     },
        { kRGB_565_SkColorType,   srgbColorSpace,   false, "565-srgb"    },
        { kAlpha_8_SkColorType,   srgbColorSpace,   false, "A8-srgb"     },
    };

    for (auto& testConfig : testConfigs) {
        SkString fullTestName = SkStringPrintf("%s-%s", prefix, testConfig.fDescription);
        SkImageInfo info = SkImageInfo::Make(10, 10, testConfig.fColorType, kPremul_SkAlphaType,
                                             testConfig.fColorSpace);

        // For some GPU contexts (eg ANGLE), we don't have f16 support, so we should fail to create
        // any surface of that type:
        bool shouldWork = testConfig.fShouldWork &&
                          (f16Support || kRGBA_F16_SkColorType != testConfig.fColorType);

        auto surface(surfaceMaker(info));
        REPORTER_ASSERT_MESSAGE(reporter, SkToBool(surface) == shouldWork, fullTestName.c_str());

        if (shouldWork && surface) {
            sk_sp<SkImage> image(surface->makeImageSnapshot());
            REPORTER_ASSERT_MESSAGE(reporter, image, testConfig.fDescription);
            SkColorSpace* imageColorSpace = as_IB(image)->onImageInfo().colorSpace();
            REPORTER_ASSERT_MESSAGE(reporter, imageColorSpace == testConfig.fColorSpace.get(),
                                    fullTestName.c_str());
        }
    }
}

DEF_TEST(SurfaceCreationWithColorSpace, reporter) {
    auto surfaceMaker = [](const SkImageInfo& info) {
        return SkSurface::MakeRaster(info);
    };

    test_surface_creation_and_snapshot_with_color_space(reporter, "raster", true, surfaceMaker);
}

#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCreationWithColorSpace_Gpu, reporter, ctxInfo) {
    GrContext* context = ctxInfo.grContext();
    bool f16Support = context->caps()->isConfigRenderable(kRGBA_half_GrPixelConfig, false);
    auto surfaceMaker = [context](const SkImageInfo& info) {
        return SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info);
    };

    test_surface_creation_and_snapshot_with_color_space(reporter, "gpu", f16Support, surfaceMaker);

    std::vector<GrBackendObject> textureHandles;
    auto wrappedSurfaceMaker = [context,&textureHandles](const SkImageInfo& info) {
        GrBackendTextureDesc desc;
        desc.fConfig = SkImageInfo2GrPixelConfig(info, *context->caps());
        desc.fWidth = 10;
        desc.fHeight = 10;
        desc.fFlags = kRenderTarget_GrBackendTextureFlag;
        desc.fTextureHandle = context->getGpu()->createTestingOnlyBackendTexture(
            nullptr, desc.fWidth, desc.fHeight, desc.fConfig, true);

        if (!desc.fTextureHandle) {
            return sk_sp<SkSurface>(nullptr);
        }
        textureHandles.push_back(desc.fTextureHandle);

        return SkSurface::MakeFromBackendTexture(context, desc, sk_ref_sp(info.colorSpace()),
                                                 nullptr);
    };

    test_surface_creation_and_snapshot_with_color_space(reporter, "wrapped", f16Support,
                                                        wrappedSurfaceMaker);

    for (auto textureHandle : textureHandles) {
        context->getGpu()->deleteTestingOnlyBackendTexture(textureHandle);
    }
}
#endif

static void test_overdraw_surface(skiatest::Reporter* r, SkSurface* surface) {
    SkOverdrawCanvas canvas(surface->getCanvas());
    canvas.drawPaint(SkPaint());
    sk_sp<SkImage> image = surface->makeImageSnapshot();

    SkBitmap bitmap;
    image->asLegacyBitmap(&bitmap, SkImage::kRO_LegacyBitmapMode);
    bitmap.lockPixels();
    for (int y = 0; y < 10; y++) {
        for (int x = 0; x < 10; x++) {
            REPORTER_ASSERT(r, 1 == SkGetPackedA32(*bitmap.getAddr32(x, y)));
        }
    }
}

DEF_TEST(OverdrawSurface_Raster, r) {
    sk_sp<SkSurface> surface = create_surface();
    test_overdraw_surface(r, surface.get());
}

#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(OverdrawSurface_Gpu, r, ctxInfo) {
    GrContext* context = ctxInfo.grContext();
    sk_sp<SkSurface> surface = create_gpu_surface(context);
    test_overdraw_surface(r, surface.get());
}
#endif